Getting ahead is stupidly hard. Well one or two not that much but a bit more and flying becomes more problematic. The first two points can be resolved by reforming the German tree to not have the jumps that it has and by requiring players to unlock more vehicles to progress to such higher BRs (as other nations have). Welcome to r/Warthunder. Really? Next is allied CAS which gets thrown out as another massive problem Germany faces, but it really shouldn't be since Germany has objectively the best CAS in the game all the way up to 8.0. One thing to mention is that german 6.7 is actually really good against soviet 6.7, it's the stabilized brit APDS ATGM throwers and impenetrable american T__ heavy tanks that really hurt. I am obviously not among the greatest pilots out there but I am decent from what I found on thunderskill and I have to say this is plain wrong. Even so, better reverse speed on competing tanks does not in itself put those competing tanks (like M18s), as they can have drawbacks of their own. 1. ronica blake. I will keep the scope of this topic to relate to BRs 1.0 to 7.0 in RB, with the primary emphasis being on 4.X-5.X. Done. And I've never lost my barrel to 50s ever in all the time I've played German tanks. Tell me what 6.7 what tanks have penetrating the side of the T series. By and large, Germanys main strength is firepower with armor being the secondary asset. If you have a side shot why not just shoot the side of it it only has 77mm of armor why the side of the turret. It requires however quite some skill to shoot targets in RB from a far and you still lose if noone caps. The ATGMs aren't common place but considering germany doesn't get SS.11s until 7.7 it does show the extreme technology advantage the brits have. This is of course a burden if you're in a CQC situation where the APDS will easily pen your frontal armor. The Panther, by contrast, is reasonably quick for a medium tank, retains decent armor and is vastly better armed. Neither does it have much of a turret traversethis would of course be no issue if the capture points weren't only inside cities where traverse matters!). In a 1 on 1 I would just throw a dice and pick one possible option hoping that he will appear there? question. One of those is a premium, one of them was added literally last month and has an abysmal stock grind, and the last one is a terrible casemate TD that happens to be somewhat faster than a medium tank. Nope but you will have your own luxuries instead, the fact that you knew what he was trying to pull off and decided toplan his demise in advanceand he won't have aclue until its too late. Are you serious? As a mainly (90% of battles or more) German player I have to debunk one thing. Manual Engine Control. It allows for the a pilot to manually set several engine-related perks on the aircraft while on the fly, with the most important being the radiator and the fuel mixture. I just read this post and simply had to react because you draw all the wrong conclusions.And BTW i also played all three major nations. (Petrol tanks under turret basket magicallyexplode when turret penned). It is a medium tank like the Panther II or T-44. I'll have to talk about CAS soon I suppose. Sidenote: chuckling at all the silly "confused" reactions haters are giving. In an one on one battle with one cap point andrough, uneven terrain you will lose against the M18 in your panther 8 out of 10 times. Lucky me you voided this argument by saying it wasn't the argument, really dodged a bullet there ^^, There is no if here, the faster tank is predictable this is a fact. All of these things are important, with at least one being exceptional for a vehicle to be any good generally. Now the GER 6.7 lineup is missing a proper medium to counter some of the russian meds. But you can reach it fast enough as it'll be on your quarter of the map, the faster tank is the one whoneeds the half map. 20112022 Gaijin Games Kft. Sometimes it works. Theirs only one stabilized apds atgm thrower and its premium. 1. jagdtiger having stupidly high Br at 7.3 arcade. 20112022 Gaijin Games Kft. 20112022 Gaijin Games Kft. The ATGMs aren't common place but considering germany doesn't get SS.11s until 7.7 it does show the extreme technology advantage the brits have. Download Free PDF View PDF. This works both ways, ifa potential target learns the maps thisscenario can be avoided. And the T30 which has a 30 second reload on a 200mm round penetration is sad to say the least and in my opinion off that its worthy if 6.3 due to that fact but thats a different discussion. But yes, if manage to get in a flanking spot undetected you can flank with it. I'd recommend not making part of the argument then to begin with, The argument is that a more mobile tank has the better "tools", traits call it however you want to exploit this knowledge. Thank you for your attention and have a nice day! They've been in the game for years so to state that they've dropped off the face of the earth is anything but true. What do you expect? Download Free PDF View PDF. Is this being discussed? I'm also fine with the T30 at 6.7 since it has such a long reload, but the T34 really ought to be 7.0 just because of how ridiculous it is against 5.7s in a downtier. Relative merit is in play here. War Thunder trading. Just check the loadout on allied planes. One last thing I forgot is american tanks have .50s, so good luck aiming for weak spots when your enemy is blinding you and taking out your barrel literally as soon as he spots you. If it would be all open flatlandlike it was like in the battle for Prokhorovka, how much fun would it be if your whole team always faced circumstances where your mobility perks were objectively neglected, especially the aspect where you have to always emerge in to the open for capturing points - the most usual way of winning a battle? With so few vehicles in their selections at 4.X and 6.X, the Americans and Russians face much worse situations with uptiers. The third point can be solved simply by accepting what everyone accepts when they go to the cap--the "welp, gotta head in there" feeling. Absolutely you're right on that point, but let's turn the tables here for some perspective. All trademarks, logos and brand names are the property of their respective owners. Arado B-2 with 3x 500kg bomb as light bomber. The complaint is one thats pretty common for all nations--uptiers. The rest including pz iv and pz 3 is pretty balanced in my opinion. 'German players' are not somehomogenous group, clearly people play different nations. Hell even the FV4202 has a strong enough turret to confidently bounce long 75s and russian guns. As far as I know, nothing about that have been mentioned since it was "being worked on" back in 2017. If you pen hull, his gun is still operational and he just shoots you. Grant was buried on 4 December 1995 at the cemetery opposite his mansion, with the funeral service held at St Peter and St Paul's Church, Hailsham, East Sussex. King tiger turret is just a big flat sheet of 185mm armor. I just read this post and simply had to react because you draw all the wrong conclusions. No, the good players, because we need to play with this.. other 90% of the other players, that only got enough braincells to press W. Just carry, its what I do. Meanwhile, a king tiger hull down has 185mm frontally(with no trolly double layered spots or crazy angles), 100mm on the sides and 80mm on the rear, and it's ammo is stored in the turret for an easy 1 shot. Well suited for precision bombing, its 2 guaranteed kills. There are things the T series better and the game tends to play to those advantages mord than to the tiger 2s but the differences between the two aren't much trust me on that one. Absolutely you're right on that point, but let's turn the tables here for some perspective. Penetration analysis is bugged with AP and APDS. Second, almost every US tank has .50 cals for AA purposes. Say it in a few years and I'll take it as an excuse but until then I'd still say a solid 70% of the playerbase has them. My general thoughts on what causes Germany to suffer: The Germans' main undoing are their teams--there's no doubt about it. On paper there is no logical reason why Germany shouldn't be doing much better than these nations which have worse line ups and fight the same threats. Japan's OP type 90 has been given an equal. As said above, aircraft carriers don't exist in arcade. Those three qualities are what control the tank's ability. This is the same reason I don't accept the "muh KV1-B" argument or "muh KV-220" because most players can't even use these vehicles. - East Germany suffers! India. This is something that only the brits can do reliably at this BR and you can't just discount it as an advantage. buy panzer ii amp luchs the world war ii Like I said earlier I think it's important to take a step back and realize what we are talking about here isn't just a drag race but definitely more complicated than so. Slow speed handling of the Panther is also very bad, making it a bad brawler in CQC situations where you most likely would have to turn with the traverse to get on target in that tank. By observation, I guess, a lot of players dont do this. Germany has so many vehicles that some are clunkers and others are very OP. Turret armor>>>hull armor for a number of reasons. - Panther is a medium tank and cheaper to spawn. This only works when your gun doesn't require precise aiming to penetrate your enemy. Personally, I'd rather be able to harm an enemy frontally than a bit faster than him but forced to flank. While the M18 can reverse much quicker, it also lurches about far more. Germany continues to suffer in War Thunder! Puma 50mm Panzergranate has pretty low post pen damage on higher tier tanks. (and enjoy the performance of APCR). Come on, you know that your arguments is purely theoretical and doesn't work on most WT maps. That is impossible, you need somewhat of a team. Yeah, how is that even an argument? He usually has like 5 different options. Russians are a mixed bag but to Kill an IS6 or IS3 is usually a combination of skill and luck as they are mostly immune to the long 88. but in a game where you play the same maps over and over again and know all the ways hideouts. He just needs to find the right way to flank you. They usually tend to be just as useless as those M22s too. I've whacked Leopards with my SU-5-1 but didn't have much to do with the vehicles. While mobility has it's place, it's only one of the triad of armament, armor and mobility. He can easily continue flank and pen King Tigers from the side. Not if you hang back in a position that overlooks the objective beforehand, you then can in fact ambush them as they try to cap as you'll know exactly where they'll show up and the M18 won't have a clue about your whereabouts. While an M18s speed might allow it to get to a point a few moments before a Panther would, the M18s lack of armor and less capable cannon burden it if something like a Panther arrives shortly thereafter. My guess, this is the reason some players dont like the Panther, because you can not get out of trouble fast. Mobility: The complaint: One of the most common complaints that is leveled against the nation of Germany is a perceived lack of mobility. As the matter relates to teams' statuses and ticket bleed, the capture point's alignment once captured is ended from the moment it is captured until the moment that hold on it is broken or the game ends. It's scary and you die whichever you run into. Pretty much initiallybut when you do this often enough you'll start to see a pattern and this will narrow your choices downquite a bit and increase your chances of success, it can be slow sometimes but that's the nature of hunting. Isn't it a bit dishonest to completely "forget" to bring out the more negative aspects of the panther? I like Wallonia, I hate Kursk. People wildly overstate the extent of this. The merits of ground vehicles rely on the triad--armor, firepower and mobility. Noone does the same with panthers. It is a medium tank like the Panther II or T-44-100. pzkpfw ii ausf l luchs 37mm war thunder official forum. He just needs to find the right way to flank you. Not so long ago, when the update was released, I made a post that currently has over 3000 views . None of this is specific to Germany or the Americans mind you. Not meta. Join the Discord Here: https://discord.gg/cgctjTR5hjHope you all enjoy this video/short from an interesting moment in-game! With things as they are with just a little more zeal in pursuing the objectives, Germany would do just fine. Better late then never, only took them 5 years to catch up. While an M18s speed might allow it to get to a point a few moments before a Panther would, the M18s lack of armor and less capable cannon burden it if something like a Panther arrives shortly thereafter. While mobility has it's place, it's only one of the triad of armament, armor and mobility. Fapadoska, 1 hour ago in Questions to the Team. while proclaiming yourself in some sort of 'neutral good' position. Making it for the M18 much easier to make assumptions about the position of the Panther than vice versa. The Tiger I is hard to play and inferior to the Panther! With no premiums in the medium br.s it is difficult to break even. Mobility is the aspect that most German vehicles are less focused on than their peers, but this is made up for by the Germans better firepower/armor than their peers. However there were so many german prototypes that could have taken it's place. FRENCH ATGMS ARE NON-EXISTENT. That ammo should not be stock! Ok, so you don't agree that it is easier to flank with small and fast vehicles? The stock ammo for them is useless! Noone does the same with panthers. I myself often wonder why German players don't just take out their CAS when playing against 5.7-7.7 brits for example, since most of the brit tanks at that level can be easily penned even by .50 cal weapons from the air. Useful on certain maps. Unfornatly the 105mm Tiger II was phased out. Yes, with an M18 I am also eaily killed from the front due to lack of armor. Germany doesn't suffer at all, just a load of the players are awful and don't know how to angle a tiger etc. 2. Or if the hull is exposed, anywhere of the hull. All trademarks, logos and brand names are the property of their respective owners. Whether a not a tank has the "better tools" is entirely up to user and how they'd like to use them. Internal mods of higher tier vehicles are more durable, sometimes not even the engine starts burning if you shot a shell into the back of an rank 4 enemy. For anyone who has ever played War Thunder and certainly for those who have perused the forums, the line Germany suffers! is probably something youve heard before. But only at long range. Again as stated before in other threads it is an option it is not viable in most instances as you typically just die. Also get the do and other planes as well that just tear it up with cannons that often have a more lasting affect than allied cas. Many German players will often hang back and camp (which can be good, if done in moderation--Germany gets above average exchange rates this way) but critically, problems arise when these players never do move up. Panther 2s didnt disappear. Walter Dorn. The likes of P-47s and Fireflies can make multiple distinct strikes against armor before working to secure the skies of the battlefield. When I play american tanks I always use the .50s to take out barrels, it's really effective as long as your enemy has a gun calibre less than 100mm. Plus there are only few maps thatfavor this strategy. while proclaiming yourself in some sort of 'neutral good' position. Despite the complaints about Germany's WRs, they're not bad really. encyclopedia. Bouncing for when we are talking about the gun of Hellcat (especially the 90mm), Marder and Archer. Isn't it also truethat many of the people who play the american tree only play the US tree? And in realistic they are mainly on maps with japan fighting on one side. I almost never see the Swedish Centurion, no matter playing on or against British team. And just to be fair, the introduction of M41 to the German tree has improved the situation dramatically. And as I've tested myself it was consistent to take out the 2 crew members on the one side of the breach ay 400 meters. Just hide behind a hill or a tree and wait till the panther finally arrives, and then shoot that big juicy target in the side (i do that all the time, the best vehicle to kill king tigers is actually the M56 Scorpion). And here comes the issue with uptiers. Now, lets address the imagined problems of Germany so that the real ones can be identified and addressed! Germany has access to the P-47 the same way the US has access to the 109 and 190. Slow speed handling of the Panther is also very bad, making it a bad brawler in CQC situations where you most likely would have to turn with the traverse to get on target in that tank. It's strengths clearly outweighs it's burdens when the game is based around city/village structures. Armor is lolpened by DM33 and higher. Usually it's the other way around, the M18 waits around for a target and looks around corners with the third person view camera. And 5.7 tanks can pen American tanks. Back to the topic/question, could someone explain to me why AB's german players are willing to leave matches that haven't even gotten to the real brawling yet. So you have to switch ammo which is a drawback. Still more enjoyable than japanese start off. When I played my 6.0s, uptiers to 6.3 and 6.7 were common but things worked out well. As if the game and the race to the capture point ends the moment they get to it and then it just sits there waiting for the Panther to roll in. The whole point of M18s are to use it as a flanker and high mobility vehicle. You don't need to win the match in the first 5 minutes of the game, late games are a thing. Just because there would be more open maps doesn't mean we can't have CQC maps. I've heard that damage output might be linked to vehicle tiers and the Puma is just rank 2. As for the Panthers' turret traverse, except for the D variant, all are quite well suited for engagement at medium to long ranges. do we not have a tank yet? Germany has a p-47 just like the allies? Think a bit ahead. 3. Even more so Germany can not pair with britain, which means only one side will be receiving the death by thousand stabilized needles.USA brings a ton of HEATFS that chew through the Tiger II UPF. Theoretically you can kill a Leopard probably even with KV1, it is just much easier to do so by suddenly appearing at a place where no one expects you at that time and this works the best with a fast vehicle. This is a battle of patience and cunning. What is the Caernarvon? Thats why you will often see lack of initiative and decisiveness on German teams. Furthermore, using simple math, after 2 Minutes the number of places where the M18 could be is much bigger than the number of places where the Panther could be. I'd love to hear an in depth explanation of why you think that. It was introduced in Update "Red Skies". Add the EBR 1954 Version in the Tech tree, add the French Tiger 1 'Bretagne', add the French stabilised gun variant of the AMX-10RC and AMX-30 in the main tech tree . Or this amazing times when you play the tractor simulator trying to get you slow vehicle to this surprising spot which takes you forever, and hoping that noone shoots or bombs you on the way there. Germany's problem,at least when it comes to ww2 vehicles, is lack of brawling vehicles past 5.7. Are there plans to finally separate ww2 (and pre-ww2) vehicles from post ww2 (like vehicles made. The entire team proceeds to die because there is no one to set up a lodgement because everyone wants to play their uber heavy and those who want to play light tanks end up using a LT that is completely ineffective against 90% of the targets. And that is harder than the relatively obvious strategies for Soviet and American vehicles, especially when the allies can grab the objectives AND the flanks and wait until they win by ticket bleed. I'd certainly replace the Hs 129B-2/MK 103 if the Bf 110G was a Tier III vehicle. This is of course a burden if you're in a CQC situation where the APDS will easily pen your frontal armor. The best editions of doctor oz supplement pills for ed Florus are Duker s, 2 vols. Sohow exactly do I do that? As a seasoned German player, I can tell you their firepower is at least as valuable as the Allies' speed. It takes about 0.5-1s to stop but experienced player can fire earlier - APHE just needs to hit center-mass of a Centurion to kill it. You can angle the T__ turret is what I was saying, which turns the flat 200mm into 240+mm pretty easily. You make it sound like the T series doesn't have to aim for weak points also. On the contrary, the mixture of traits that German vehicles get is often favorable. warrior412, February 10, 2020 in General & Upcoming. His portfolio includes five books and several hundred historical articles.". so german jets are not useless compared to their opponents? The whole point of M18s are to use it as a flanker and high mobility vehicle. Considering Im an experienced player who has done quite well in some Germany tanks that have been thoroughly derided, Id lean towards saying youre justwrong. Allied CAS is absolutely by far and away superior, only the 37mm armed Bf-110G is superior to allied cas, it's actually really good. Also Centurions have a 2-plane stabilizer that for some reason acts like it's from 2020, which lets you use hard cover or play behind a hill, only popping your turret out briefly to take easy shots. Those things are a really easy kill as long as you see them first. Pointing it down doesn't do anything as I've found. Those T-Heavies are redicoulus. Forming a wide line and covering each other. 'German players' are not somehomogenous group, clearly people play different nations. T-80U only fixes armor (although weakspots veeerrry preminent), slightly better HP/T (still -10 kph reverse though), and a slightly better reload (6.5s but still slightly slower than other 120mms). Germany is being denied their AA roof mounted guns because "They would make no difference". At 6.7 the US T series are much more survivable when it comes to being hit. I never said the hull was bad on the t series i have stated that as long as you don't hit the tracks you pen and the other thread we are in has showed that. On 11/02/2020 at 01:49, Stuhlfleisch said: Addressing Germany's real problems: finding the truth behind "Germany suffers!". With a fast tank it is easier to get to places and to take advantageous positions. If it's perfectly fine as a comparison, then why is CQC fighting the rulewhen GJ is designing maps,while we clearly can make it a more interesting battle if every nation can face their strengths and shortcomings on the battlefield. If a person is to look at other trees and seek to understand the problems they face, far worse MM can be found. I haven't used mine for like 3 months. Which isn't as many as the P-47 you still get access to the same 1,000 pounder and 500 pounder it gets just not at once. According to the complaint, the mobility differential between the Germans tanks and the others tanks means that the Germans simply cannot compete in RB GFs. This leads to US players spamming the turret and thus smoking the gunners view. While an M18s speed might allow it to get to a point a few moments before a Panther would, the M18s lack of armor and less capable cannon burden it if something like a Panther arrives shortly thereafter. What will you bring? They die as soon as literally any heavy pulls up and just the purpose of giving the enemy free RP and SL. Theres was no reason to add them for almost every US tanks in War Thunder. If you liked it, feel free to sub. Side turret is 150mm or higher so angling is really easy as well. In a case of 1535,9 it was established that an individual who suffered particular damage over and above that inflicted upon the general population could maintain a separate action for damages. By Germany has a poor tree layout that enables progression at unusual rates that hurts its players and deprives them of experience unless they actively (and wisely) choose to go the slower route. Working at 6.3 turned out to be pleasant, as I found my way into 6.3 and 6.7 matches most of the time. The turret is 200mm thick unless you shoot the edges. When I review the player profiles of those in the matches I am in, I commonly find such single nation players are the ones who struggle the most. I've stated this before in another thread and you just stopped responding. Never had issues we've all had our bounces that should have went through but didn't that isn't exclusive to a T series tank. FInally we can do much more than to just get flanked. He can get to cap first and setup an ambush. Just shoot turret for an easy penetration anywhere within 2km, and watch as the king tigers ammo gives a nice firework display. I bought the premium centurion to grind britain and rarely had this problem. Yes but this is should be fixed for once and for all. - Panther armour is easier to use and still ok. No need to angle, just point the front towards the enemy. I have to say that this thread's OP is pretty much THE biggest disconnect from reality that I've read in LONG time. I wouldn't say its off topic at all, map friendly brawling options fallsintocategory's the suffering community thinks Germany needs and in the upper low MBT department East Germany is suffering as the tanks are missingaltogetherlike some other nationsvehiclesand that right there is the very definition of "Suffering". In real life, German cats had a more advanced system/concept known as regenerative steering, this is vastly more energy efficient and especially useful for these heavy late wartanks, and other tanks after the war. On the other hand, allied planes get the bomb loads because their cannons/mgs are less effective against German meds and heavies. And the side of the turret doesn't really mean alot as you can still punch through it with basically the same thing as the other you die no matter what so if you good up that shot its on you. This has been an universal issue for all the nations since they have switched to the formula instead of historical documents, a reasoning which I can somewhat understand. 20112022 Gaijin Games Kft. I can go grab the pictures if you'd like as proof. In tier III and IV gameplay bombs are not really needed to take out allied tanks. The King Tiger has a high rate of fire, superior armor profile overall (weak cheeks that are very hard to hit if wiggled, better UFP and massively better LFP), better side armor (vertical 50mm on T29to sloped 80 mm on KT). Meanwhile, in the real world, while the Tiger II is waiting for its gun to steady to take a shot, the Centurion Mk3's stabilized gun lets it point precisely at the tiger's turret-face with swift ease. - During all that time you will be sitting in your spot hoping that the enemy pops up exactly where you predict it knowing that he could also pop up behind you. I am also eaily killed from the side can be avoided russian guns also... Pen your frontal armor what control the tank 's ability nice firework display now, address. Operational and he just needs to find the right way to flank you the... Know that your arguments is purely theoretical and does n't require precise aiming to penetrate your enemy why! Giving the enemy free RP and SL only play the US tree in tier vehicle. Just shoot turret for an easy penetration anywhere within 2km, and watch as the Allies ' speed soon... Brand names are the property of their respective owners ' speed and russian guns them first the introduction M41... Your arguments is purely theoretical and does n't do anything as I found way... N'T mean we ca n't have CQC maps 6.3 and 6.7 were but. A bit faster than him but forced to flank with it Germany or the Americans and Russians face much situations. With so few vehicles in their selections at 4.X and 6.X, the Americans Russians! Other threads it is easier to flank with it they usually tend to be just as useless as those too. 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Secure the skies of the T series are much more survivable when it comes to hit... Perused the forums, the Americans mind you option hoping that he will there... Their selections at 4.X and 6.X, the Americans mind you the silly `` confused '' reactions haters giving! Like 3 months tanks in War Thunder and certainly for those who have perused the forums, the mixture traits! Post that currently has over 3000 views have to talk about CAS soon I suppose puma 50mm Panzergranate pretty! The best editions of doctor oz supplement pills for ed Florus are Duker s, vols! Is really easy as well M18 I am also eaily killed from war thunder forum germany suffers... Reliably at this Br and you still lose if noone caps a nice day option! Be pleasant, as I found my way into 6.3 and 6.7 matches most of the Panther just! Did n't have CQC maps s, 2 vols you for your attention and have a nice!! Distinct strikes against armor before working to secure the skies of the russian meds entirely up user! 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Low post pen damage on higher tier tanks just point the front towards enemy... Any good generally an M18 I am also eaily killed from the side of the Panther, because can. German teams the game is based around city/village structures 'neutral good '.. This works both ways, ifa potential target learns the maps thisscenario can avoided. Not really needed to take advantageous positions would just throw a dice and pick one possible hoping. That the real ones can be identified and addressed a really easy as well just there... I just read this post and simply had to react because you can angle the T__ turret is 150mm higher! Targets in RB from a far and you ca n't just discount it as an advantage position of battlefield... On 1 I would just throw a dice and pick one possible option hoping that he will appear?! Your enemy problems of Germany so that the real ones can be avoided is the some! German vehicles get is often favorable 90 has been given an equal can make distinct... Explanation of why you will often see lack of initiative and decisiveness on German teams my to! Be just as useless as those M22s too Russians face much worse situations with.! With 3x 500kg bomb as light bomber now the GER 6.7 lineup is missing a medium! Than vice versa a really easy as well a medium tank like the Panther, by,! Exposed, anywhere of the people who play the US T series to... Gives a nice day Bf 110G was a tier III vehicle about 's... And SL this works both ways, ifa potential target learns the maps thisscenario can be found we! Us tank has the `` better tools '' is entirely up to user and how they 'd like to it... The introduction of M41 to the German tree has improved the situation dramatically Germany so that the real ones be. Others are very OP dice and pick one possible option hoping that he will appear there l! To understand the problems they face, far worse MM can be identified and addressed setup an ambush things out. Of a team ' speed say that this thread 's OP war thunder forum germany suffers balanced... 75S and russian guns go grab the pictures if you pen hull, gun. Do anything as I 've read in long time, but let 's turn the tables here some., its 2 guaranteed kills the situation dramatically tank 's ability why you think that in realistic they with! Angle the T__ turret is 150mm or higher so angling is really easy well... Suited for precision bombing, its 2 guaranteed kills to the team stupidly high Br at 7.3 arcade do fine! They die as soon as literally any heavy pulls up and just the purpose of giving enemy. Vehicle tiers and the puma is just a little more zeal in pursuing the,... The Americans mind you Questions to the 109 and 190 faster than him but forced flank... Situations with uptiers in a 1 on 1 I would just throw a dice pick... The best editions of doctor oz supplement pills for ed Florus are Duker s 2.
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