', '/assets/cards/events/base/city/ce-63-b-b.png', '/assets/cards/events/base/city/ce-63-f.png', 'Late in the evening, you are returning to your rooms when you hear a cry for help coming from a nearby alleyway. They go through a number of different tunes, and you feel enriched by the experience.\n\nGain 3 experience each. "Bad business. Sure enough, a group of dark-clad warriors appears before you from out of thin air. You do fight them off, but in the end, you are severely wounded, exhausted, and demoralized.\n\nLose 1 {Check} each.\n\nDiscard 4 cards each.\n\nAll start scenario with 4 damage. Everyone is encouraged to come and help. Gloomhaven is a game that is highly reminiscent of Dungeons and Dragons condensed down into a tactical board game. Take whatever you want, just return the artifact to me. ", 'Help the Berserker fight off the guards. "\n\nAdd City Event 74 to the deck. ', '/assets/cards/events/base/city/ce-75-b-a.png', 'Tell the Captain you decided not to kill the Elder Drake. Sometimes you just expect the worst traveling to such backwater locales.\n\n"I\'ll be sure to tell everyone I see that not everyone in Gloomhaven is a criminal," he says as he rides off, tipping his hat to you.\n\nGain 2 reputation. "No attack! Two contradicting abilities that both have a myriad of applications. Some even have lost limbs.\n\nBringing up the rear, one guard is carried in by a couple of others. We\'re forming an expedition to gather logs from the Corpsewood. As you do so, however. ', '/assets/cards/events/base/road/re-55-b-b.png', '/assets/cards/events/base/road/re-55-f.png', "At first the man looks dead, with numerous open wounds and lying in a pool of blood in the dirt/\n\nBut then he coughs and whispers something unintelligible. On the other half, it grants you a move six ability, so long as that movement is in a straight line. 91, Wild Melee - Retire the Phoenix class to add a city event (58). ', "You bolt from hiding as fast as you can. ', '/assets/cards/events/base/city/ce-18-b-b.png', '/assets/cards/events/base/city/ce-18-f.png', "A curious invitation is slipped under your door in the early morning. ', '/assets/cards/events/base/city/ce-53-b-a.png', "You casually move on, wondering how the guards found themselves on the wrong side of the Berserkers rage. This means that not only is an enemy at risk of losing out on an entire turn, but an ally's attack could be potentially doubled. It should be easy money. You're not sure what it is, but some strange forces are at work.\n\nThere is a faint whisper on the wind and you feel as though at any moment, one step could send you plummeting off the face of the earth. Be rid of it before it consumes you. "Well, it was nice seeing you. There is a shadow around you a Gloom. ', '/assets/cards/events/base/road/re-59-b-b.png', '/assets/cards/events/base/road/re-59-f.png', "You see smoke on the horizon expecting the worst and sigh, expecting the worst. ', '/assets/cards/events/base/city/ce-32-b-b.png', '/assets/cards/events/base/city/ce-32-f.png', 'The Void is a troubling area in Gloomhaven a vast, barren expanse of black sand amid the bustling streets of the city. You could say his day just went from bad to worse, but that s not your problem.\n\nGain 10 collective gold.\n\nLose 1 reputation. ', '/assets/cards/events/base/road/re-04-b-b.png', '/assets/cards/events/base/road/re-04-f.png', "You are traveling through a small wooded area when you round a bend and find a group of Inox warriors fighting a band of armored humans.\n\nWith all the commotion, it's hard to discern more details, but the humans look like guards from Gloomhaven. "', 'PAY 40 COLLECTIVE GOLD: It\'s a hefty chunk of money, but the Sawbones is incredibly grateful.\n\n"This is wonderful! At this, the entire tavern erupts into violence. His face is a bloody mess, but you do see a distinctive chain around his neck and recall the description the man from the Sleeping Lion gave you of his brother. "\n\nHe hands you a potion and thanks you once again for all your help.\n\nGain 1 collective Super Healing Potion (Item 055).\n\nOTHERWISE: Read outcome B. You turn in the direction a of the voice to see a filthy Vermling gesturing from a dark alley "Yeah, you grim-looking chaps. "What are you doing? There is a slight tremble in the soles of your feet, and, in the distance, the black cloud of smoke grows.\n\nUnlock "Burning Mountain" 82 (M-6). ", '/assets/cards/events/base/road/re-56-b-a.png', 'Let the man die and take his belongings. "From the back you looked likeuh, never mind. There you find more wealth than what was lost.\n\nGain 5 gold each.\n\nGain 1 collective "Flea-Bitten Shawl" (Item 105)\n\nOTHERWISE: The Vermling disappears into the sewers, and you try to give chase. You can't convince merchants to spend money on something that will one day be underwater.\n\nNo effect. ", '/assets/cards/events/base/city/ce-59-b-a.png', 'Curiosity gets the better of you, as well and you approach the corpses with morbid fascination, hoping to find some clue about what happened. They don\'t immediately seem menacing, but they are formidable and well organized.\n\nOne of the men, who wears plate armor and has a sword at his side, addresses you coldly. This article concerns Events from the board games of Gloomhaven and Frosthaven. ', '/assets/cards/events/base/road/re-59-b-a.png', 'Use whatever you can to burn a path through the swarm. It probably wasn't very difficult.\n\nNo effect. The second ability targets enemies and allies within three spaces from the caster. 4 HP/XP . Hard to believe, coming from such a backwater place, but they are true, correct? "\n\nAll start scenario with {Bless}. 2022 - Ratchet & Clank: Rift Apart, Insomniac Games/Sony Interactive Entertainment; Retired awards Excellence in Animation. The failed attempt actually happened (which is why you only exhaust instead of die, and why you get to keep coins, treasure contents and . She tries to stand, but her legs crumble away into dust. They seem a little uncomfortable at your approach, their hands instinctively going for their weapons.\n\nYou make a sign of peace and they relax a little.\n\n"Perhaps it is good that you happen by, travelers, " the one on the left says. Instead of a summer and winter outpost deck I received two summer decks. ', '/assets/cards/events/base/road/re-66-b-b.png', '/assets/cards/events/base/road/re-66-f.png', 'Not too far down the main road outside of Gloomhaven, you run across a merchant wagon headed into town.\n\n"Ah, I was afraid for a second you might be bandits!" You stand clear and watch in awe as the thing begins flapping wildly, then sputters forward and lifts off the ground.\n\nUnfortunately, the flight is short-lived, and the second crash is not nearly as forgiving. They seem weak and malnourished. Swallowed By Fear, on the other hand, takes it a step further. If a city event without the requirement is drawn, it should be put under the pile and a new one should be drawn. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. ', '"Stink very faint," the Vermling continues as you walk on. In it are a pair of pale dice with crude marks scratched on them.\n\n"Greetings, friends. While the top ability recovers two lost cards, the bottom half allows allies to permanently bring back a lost card. "\n\nUnlock "Merchant Ship" 74 (I-14).\n\nParty Achievement: "High Sea Escort. Found this in the sewer. A good number of higher-level abilities and items are considered a "One Time Use", meaning they have to be used sparingly. But he should know better than to trust mercenaries.\n\nGain 3 gold each. Gloomholdin' is a free print-and-play game that replaces Gloomhaven's hex-based exploration and combat . You quickly search through your belongings and grab the crystal in your hand. With Chimeric Formula, you can recover these cards for a second use. ", '/assets/cards/events/base/city/ce-66-b-b.png', '/assets/cards/events/base/city/ce-66-f.png', 'You are trying to enjoy a relaxing drink at the Sleeping Lion when a number of large men and Inox burst into the tavern and approach your table.\n\n"So, you must be that little creep\'s collateral," one of the Inox says. You have more important things to do. "I thought I\'d worked it out, and then I suddenly lost pressure in the piston chamber! This is why they are optional. Oddly, though, you also feel as though you were just in the presence of a powerful, divine force.\n\nAll start scenario with 2 damage.\n\nAll start scenario with {Poison}, {Muddle}, and {Bless}. "', "With a single swing of your sword, the old man's head separates from his body and tumbles to the ground. "\n\nUnlock "Temple of the Eclipse" 81 (D-2). You realize that the axe looks kind of familiar. ', "You enter the battle to aid the Berserker, but in her blood rage, she can't distinguish friend from foe. The men tie off the rope, leaving the lifeless thief hanging. ", '/assets/cards/events/base/city/ce-01-b-a.png', 'Do your best to stop the fighting. You have earned glory and prize money, but all you want to do is lie down and wait for the horror to pass.\n\nLose 1 {Check}.\n\nGain 10 gold each.\n\nGain 1 reputation. ", '/assets/cards/events/base/road/re-44-b-b.png', '/assets/cards/events/base/road/re-44-f.png', 'Riding up on horses, a band of dirty, rough men quickly overtake and surround your group. For enemies, they are given a Curse card, and allies receive a Bless card. Reading one, you learn that the Sanctuary of the Great Oak is lying down the foundations of a new building on the east side of Gloomhaven. "', '"Well, we\'ll take it under advisement. They punch each other's chests, and the group lets you through.\n\nNo effect.\n\nOTHERWISE: The Inox don't seem to be budging on this payment issue, so you are forced to pass along a handful of coins. He slinks off in indignation.\n\nNo effect. Reading one, you learn that the Sanctuary of the Great Oak is laying down the foundation for a new building on the east side of Gloomhaven. He suggested I meet up with you once I got here"\n\nThe Valrath shifts his feet nervously. So many rats! "\n\nHe then jumps back into the brush. All the latest gaming news, game reviews and trailers. You turn back to bartering, now leveraging the proof of your extreme thriftiness against the merchant.\n\nGain 3 collective gold. Being stinky city-dwelling outcast is fine. Fair warning though, it has every card in Gloomhaven, Forgotten Circles, and Jaws of the Lion. ', "You put down uour utensils and yield to the sailors. Ruined three jars of preserves just yesterday! You take out your weapons and move cautiously forward.\n\nAs you get closer, it becomes clear that the figures are not alive, but sculptures of some kind, made haphazardly out of branches, garbage, and scrap metal. Darkreaper085 27 min. ", 'As you walk with the Brute and talk with him about your early adventuring days, you find a hint of sadness behind his enthusiasm. Beware you do not anger it! "\n\nYou stare at her blankly.\n\n"Such acts can be forgiven, but it will cost you. You and your adventuring party take the role of ambitious mercenaries, embarking on quests to earn cash rewards and bolster your reputation. "\n\nYou wander around the pavilion for a while, looking at all signs for manner of improbable creatures. New Movie News, Movie Trailers & upcoming Movie Reviews. "\n\nHe looks over at you. Somewhere deep inside, you come across a stone pedestal with the following scratched into its base:\n\n{RuneR}{RuneE}{RuneC}{RuneO}{RuneR}{RuneD} {RuneT}{RuneH}{RuneE} {RuneP}{RuneA}{RuneG}{RuneE}, {RuneT}{RuneH}{RuneE} {RuneW}{RuneO}{RuneD}{RuneD}, {RuneA}{RuneN}{RuneD} {RuneT}{RuneH}{RuneE} {RuneL}{RuneR}{RuneT}{RuneT}{RuneE}{RuneR} - {Rune8}{Rune3}{Rune4}.\n\nOTHERWISE: You follow the path into the wood and become hopelessly lost. In the morning, the devastation from the assault is noticeable. "You there! Which explains why you are bit surprised when you find yourself standing before three Harrowers in ornate robes unlike any you\'ve ever seen.\n\n"We require spices from across the sea," one chitters at you. He lifts his gfass and gulps down the contents. "\n\nIt stretches its joints and looks around. ", '/assets/cards/events/base/city/ce-39-b-a.png', 'Refuse to help, making some excuse about being too busy. You pay what you can, but the Quatryl seems solely focused on how much you enjoyed the meal.\n\nAll start scenario with {Bless}.\n\nLose 3 gold each. ", 'Calmly explain the situation to the Plagueherald, imploring it to move on. ", 'Find some way to get the water to stop gushing. Related: Dungeons And Dragons: Bard Subclasses Ranked. ', 'The town erupts into chaos with panicked cries of "Vermlings!" the dockworker yells at your back.\n\nLose 2 reputation. "', 'Attempt to come to a peaceful resolution. ', '/assets/cards/events/base/city/ce-29-b-b.png', '/assets/cards/events/base/city/ce-29-f.png', "As you shop for supplies at the Sinking Market, your hand instinctively goes for the purse at your waist.\n\nIt's gone!\n\nYou quickly scan the crowd and see a small Vermling darting away from you, heading directly toward a sewer grating. One carries a thick rope that he ties around the Vermling's neck. After all when a man is deep into his drink, the last thing you want to do is knock that drink over. By the time you reach your destination, you are not feeling well at all.\n\nDiscard 2 cards each. It's a bar brawl that could only be described as \"epic\" fueled by pure, raw rage. He made you seem like the nicest, most amazing people. You are quickly buried in rubble.\n\nAll start scenario with 4 damage. This card has an amazing attack range, allowing Diviners to attack an entire room of enemies and, with attack two, the damage is nothing to scoff at. "Go in peace, then," the leader says. ', '/assets/cards/events/base/road/re-53-b-b.png', '/assets/cards/events/base/road/re-53-f.png', 'Deep inside a dense forest, you begin to hear the jangling of bells and see a small troupe of performers approaching you through the trees.\n\n"Well, look who it is!" "', '/assets/cards/events/base/city/ce-47-b-a.png', 'Let the guards continue their business and just continue with yours. "', '/assets/cards/events/base/city/ce-31-b-a.png', 'Refuse to help the woman and go back to gambling. This aesthetic is further supported by the level four spell Disorienting Dirge. Your excuses lack the proper tact, however, and soon the woman is bawling in the street, lamenting that no one will help her and how the rats will kill her in her sleep, then feast on her corpse. We are hoping you might grace us with your assistance in investigating this matter. They roar with pride and slap you on the back. ", "Follow the man in an attempt to discover the Ravens' lair. You can\'t see two feet in front of your face and everything is just so cold and damp.\n\nWalking down what you think is the road, you nearly bump into an elderly Savvas.\n\n"Ah, how fortuitous is such a meeting," the Savvas says. "What did you say about my horns?" Gloomhaven is a cooperative game of battling monsters and advancing a player's own individual goals. ', "{Tinkerer} {Saw} {Sun}: Some of your group immediately begin to tend to the wounded, bandaging cuts and administering potions.\n\nGain 2 reputation.\n\n{Spellweaver} {Triangles} {Circles}: Some of your group begin to controfthe fire and snuff it with their elemental prowess, preventing further damage.\n\nGain 1 prosperity.\n\nOTHERWISE: You do your best, but without the proper skills, it isn't much.\n\nNo effect. ', 'You enter a smaller tent off the main one and come face-to-face with what is indeed a dancing bear. No one enters its perimeter.\n\nOn a trip to the University, however, you see a young girl playing near the edge of the Void. You eye him lazily until he speaks.\n\n"I was, um, told you might be able to help me," he starts. ', "You wait for a good long while, until after the guards have all been slaughtered and the Vermlings are softened up a bit. But we weren\'t doing anything, but patrolling! \'Can you direct us to the appropriate merchant? They\'ll strike again, and I won\'t be there to protect you!" With attacks on the city becoming ever more frequent our blacksmiths are having trouble keeping up with our demands. Draw and read cards from the city and road event decks (and choose to destroy or put on bottom of deck). I could use your help. ', '/assets/cards/events/base/city/ce-07-b-b.png', '/assets/cards/events/base/city/ce-07-f.png', 'On a trip to the New Market, you see a curious sea chart prominently displayed in a Valrath merchants stall.\n\n"Ah. An ability card includes: The name of the . "', 'The sweaty man is all too eager to give you the details of where to find this nest.\n\n"Once you clear the Vermlings and find the artifact, you should be able to locate a large stash of valuables in a pit back behind the main camp.
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